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 Each turn starts with its turn name. This name works as an identifier 
 if a single transliterated turn has to be searched for. With the name of
 the turn a connection between the signal file and the database is made.
   
   
   w001_pkd_001_AAA: !KEYComputer , Wetter . 
   
   
   The name of the signal file is the same like the one on the DVD, only
without  the extension. Each name is composed of four components:  
   
  
   
   - The  dialogue directory name that shows the type of   recording
 in form of a one-digit token. Here we differentiate   between biometric
recordings  (b) and wizard recordings (w).   Subsequent to that a triple-digit
session  number is given, followed   by a two-digit number for the identification
of the scenario. The   last two tokens are separated by underlines.     
      
        
- The  type of microphone used, e.g. `d' for the microphone
  used in the room, where the subject is recorded and `w' for the   microphone
 of the wizard.            
        
- The  number of the turn, which is indicated in form of a 
 triple-digit number going up by one with each new turn. This token is  
again separated by an underline.            
        
- The  speaker code by which every single speaker is labelled 
  and thus easiliy identifiable in the database. This code contains   three
 capital letters (except umlauts).            
      
 The turn's name is completed by a colon and a blank space (or a line break
and a blank space).  
   
   
   
   
   
      
        | dialogue name | type of microphone | turn number | speaker code | 
   
        | w001_pk | d (= directional microphone) | _001 | _AAA | 
         
    
    
      
 
   
    
      
      
      
     
    Next: Indication  of
Language in Up: The Structure
of a Previous: Turns
   Content 
   
 Susen Rabold 
  2002-08-12