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Each turn starts with its turn name. This name works as an identifier
if a single transliterated turn has to be searched for. With the name of
the turn a connection between the signal file and the database is made.
w001_pkd_001_AAA: !KEYComputer , Wetter .
The name of the signal file is the same like the one on the DVD, only
without the extension. Each name is composed of four components:
- The dialogue directory name that shows the type of recording
in form of a one-digit token. Here we differentiate between biometric
recordings (b) and wizard recordings (w). Subsequent to that a triple-digit
session number is given, followed by a two-digit number for the identification
of the scenario. The last two tokens are separated by underlines.
- The type of microphone used, e.g. `d' for the microphone
used in the room, where the subject is recorded and `w' for the microphone
of the wizard.
- The number of the turn, which is indicated in form of a
triple-digit number going up by one with each new turn. This token is
again separated by an underline.
- The speaker code by which every single speaker is labelled
and thus easiliy identifiable in the database. This code contains three
capital letters (except umlauts).
The turn's name is completed by a colon and a blank space (or a line break
and a blank space).
||type of microphone
||d (= directional microphone)
Next: Indication of
Language in Up: The Structure
of a Previous: Turns